Published on May 7th, 2013 | by Himanshu Sorout0
Yoshida: PS4 Version of Multiplatform Games Must Be Considered the Best
Although the PS3 demolished Xbox 360’s exclusive line up, it’s fair to say it had a few lackluster multiplatform ports. However, with the PS4, Sony is planning to eschew that problem with very powerful and coder friendly hardware. It’s an attribute that Worldwide Studios president Shuhei Yoshida deems particularly important, as the platform holder strives for the best version of all multiplatform games.
“We need to make sure users consider the PS4 version to be the best and the one that they want to play,” he told Japanese publication 4Gamer.net. “That might mean that the graphics are better, the controller is more comfortable, or the point I mentioned earlier about the console being more user-friendly, like you don’t have to turn the power on and off or you can switch between your game and Netflix at will.”
Not only better graphics, Yoshida is aiming for better all-round features and ease of use.“On portable smartphones and tablets, you can start playing as soon as you want to and quit whenever you like,” he said. “PS4 will be a home console that can do that too.”
Indeed, given the excellent specifications of the PS4 and simplistic architecture it does seem likely that Sony will succeed in grabbing the best versions of multiplatform games. However with the impending announcement of the next Xbox on May 21, it’d be wise to not make any claims just yet.